Skip to main content

The Distinction Between Great Games and Great Facades


The Mass Effect series is arguably one of the best gaming sagas ever published. I'm definitely a fan. But the more I ponder its greatness, the more I believe that the interactive portions of Mass Effect have nothing to do with how awesome it is.
Crazy? Maybe so, but hear me out. When you strip away the epic, cut-scene-driven story; the lovable and distasteful characters; and the fresh coat of graphical paint, all you're left with is a third-person shooter that is average at best. The first two installments feature a middling implementation of a shooting mechanic and laughable enemy intelligence. They also employ parochial role-playing elements and excessively linear combat environments.
In addition, they both have deceptively little exploration. In Mass Effect, you get to jump into horribly designed Mako missions and find minerals for yourself, and in Mass Effect 2, you can fly around in a boring spaceship and scan boring planets for resources instead. Neither really features much of a sense of discovery.
Mass Effect 2's level-up system makes the same mistake many that modern RPGs do: heavily scripted character paths. By not providing enough enemies or data stations, you cannot gain experience at your leisure. In order to make Commander Shepard and his friends stronger, you have to advance the story. If that's the case, why have leveling at all? The skimpy number of skill points I earn throughout the adventure aren't really necessary. The game might as well auto-level my characters.
That said, I absolutely enjoyed my time in the Mass Effect universe. They are two of my favorite games from this generation, and the reason for that was the story-driven experience. It is, in a word, epic. I remember going into the final battle of Mass Effect 2 shaking as if I was actually going into combat with my friends. (I've been in real-life combat, so I know the feeling.)
Developer BioWare did such an outstanding job of developing the characters that I felt responsible for them and dreaded the possibility of losing a team member. I remember hearing Tali yell at me over the comm to hurry. I felt the genuine sense of urgency while I fought my way to her side. It was awesome!
Generally speaking, I'm not a huge fan of iPhone gaming. My mainstays are RPGs, Madden, the occasional tactical shooter, and retro kart titles like Sonic and Sega All-stars Racing. The iPhone doesn't handle any of these types of games particularly well.
But oddly enough, I recently got hip to the whole SuperBrothers: Sword and Sworcery EP phenomenon that all the major sites seemed so hyped about. I'm still playing through it, but I can see why so many people have been taken in by it. It has a novel art style, and the first boss battle definitely got my blood pumping. But much like Mass Effect, if you stripped these things away, you'd have a very tedious and boring game.
This idea isn't new. Old-school adventure developer Sierra did something similar with its Space Quest and King's Quest series. Neither of them were really "games" as we think of them in the contemporary sense. They were all about experience and discovery.
But where do we draw the line? How do we discern the difference between a game that actually features compelling design and a game the presents an appealing package? If I had my way, I would marry the world-building of Mass Effect with the free exploration and customizable leveling of the Elder Scrolls series.
In the future, I hope developers can stop using pretty window dressing to cover up a game I would never play based solely on the elements that make it distinct from other media. I don't want developers to let time and budget constraints hold them back from bringing us the best of both worlds.

Comments

Popular posts from this blog

Gaming Laptops - Modern Trends

Today, the young people - teenagers - have different searches or goals. Whether they are avid readers or they prefer to do homework, it's easier and more pleasant to choose a modern version of a laptop. The laptop is a faithful friend of many of us, especially those who like to play games on laptops. But first of all, it's particularly important to know what a laptop demands from all points of view; I think the most demanding part is the price. Regarding the technical side, we must have deep knowledge in order to buy it according to our needs. If you want a special design or a different brand, you should definitely know that you must be prepared with a fairly large amount of money. If not, you will have to limit yourself to the budget that you have. For those who want a gaming laptop, the design is not so important or...shouldn't be. Quality matters to them. They need a good configuration. The video card must be the best, and if you don't know what to choose, it...

What Makes Stickman Games So Popular?

A vast majority of online gamers have played stickman games and most, if not all of them are drawn toward the web-based game featuring nothing else but stick figures. One may ask why this is the case, given that these games differ significantly compared to others from the graphical aspect. Stickman games feature human bodies composed of nothing but sticks, and the environment is usually also drawn to similar effect. Given that parts like teeth, hair or appealing clothes are usually non-existent in a stickman's world, it therefore shouldn't be too hard to fathom if players decide to brush the game aside and move on to other games. However, empirical evidence seem to suggest otherwise. Although most of these games involve only simple movements and are played in black and white, they are still very popular and continue to rise in status. There are actually a variety of reasons why these web-based stickman games are so well-liked. The first of these reasons is that such games ...

Scope in the Arena of Game Testing

The video game industry has witnessed an upsurge like never before over the past few years. The recent recession of 2008-2009 saw the $50 billion gaming industry remain completely unaffected. Every cell phone company in the world is making an attempt to incorporate fresh and original gaming in its products. Similarly, laptops and home computers are being manufactured to support various gaming features. Not to mention, high-tech gaming consoles are increasingly becoming a rage. Playing games has become no less than an obsession for many people. To err is human; it is natural that certain slip-ups or miscalculations will be made by the game developers. When you play a newly launched game or one that has had an important update, more often than not, you will come across a few hiccups or malfunctions. One unpleasant criticism (in print, blogs, forums, etc.) about the glitch will result in huge losses to the game product companies. A decade ago, when the gaming arena was still very...